• BCM 114

    [BCM 114] Digital Artefact – Making Phase

    Over the previous two blog posts, attached to BCM 114, I’ve detailed both the ideating and prototyping of my digital artefact (DA), picture perfect_food. To conclude, this three series documentation I’ll be outlining the making component and methodology for my content, as well as any adaptions to the original method. To reiterate, Picture perfect_food is an Instagram account where I upload my attempts to replicate cookbook recipes, simply by looking at the photo and name attached to the dish/recipe. In the Ideating phase, I selected this concept from three possible ideas, all intending to use Instagram as the platform to post content on. Furthermore, in the prototyping phase of the…

  • BCM 114

    [BCM 114] Digital Artefact – Prototyping Phase

    “A prototype can be anything that a user can interact with” (Plattner, H 2010). Prototyping is the essence of the digital artefact process. By addressing low resolution questions users can rapidly refine their projects with ease and eliminate any faults present. To Recall, my artefact is an Instagram account called “Picture perfect_food”. On it, I post my various attempts to replicate recipes from cookbooks by simply looking at the picture attached to the recipe and replicating the aesthetics. To begin with, l would post a ‘replication’ once a week, which consisted of the original photo and a photo of my attempt at the recipe. This proved successful for a while,…

    Comments Off on [BCM 114] Digital Artefact – Prototyping Phase
  • BCM 111

    Political and cultural diplomacy through the “Korean Wave”.

    Ryoo, W 2008, ‘The Political Economy of the Global Mediascape: The Case of the South Korean film industry’, Media, Culture & Society, Vol. 30(6): 873-889, viewed 24 August 2018, <http://journals.sagepub.com.ezproxy.uow.edu.au/doi/pdf/10.1177/0163443708096098 >. For years, the film industry has been dominated by American produced content, however the development of information and communication technology and telecommunications has brought forth the emergence of South Korean film. The popularity and/or globalization of Korean popular culture is referred to as the ‘Korean Wave’. “The late 1980s, was when Hollywood films dominated the national media industry, the Korean government realized the importance of the high value-added media industry as a nationally strategic industry for the new millennium” (Ryoo,…

    Comments Off on Political and cultural diplomacy through the “Korean Wave”.
  • BCM 114

    [BCM 114] Digital Artefact – Ideating Phase

    This semester I’m enrolled in Making Media (BCM 114), which asks for students to develop a digital artefact (DA) that’s accessible online to the public. For those of you who may remember, Emergent media (BCM 112) asked for the same thing. Last semester l created a Facebook page called ‘Ad’s of the Ages’, which consisted of me posting television adverts from the past for users to reminisce over. Although I’m continuing to schedule and upload posts for Ad’s of the Ages, I’ve decided not to use it as my digital artefact for BCM 114. This was because I wanted to broaden my skills and ideas in digital creation, as well…

    Comments Off on [BCM 114] Digital Artefact – Ideating Phase
  • BCM 111

    Internationalising Education and Student Interaction

    Sawir, E 2005, ‘Language difficulties of international students in Australia: The effects of prior learning experience’, International Education Journal, viewed 15 August 2018, <https://files-eric-ed-gov.ezproxy.uow.edu.au/fulltext/EJ855010.pdf  >. The increased Globalisation and convergence of education has led to the growing importance for English language competence in young adults, particularly those planning to study abroad. This academic source relates to the topic of internationalising higher education and Australian tertiary education’s focus towards Asian culture by outlining that most South East Asian countries adopt a scholastic approach to teaching the English language. However, the focus towards teaching English has recently shifted emphasis from written to written and oral communication, as this enables international students to…

    Comments Off on Internationalising Education and Student Interaction
  • BCM 111

    Cultural Imperialism and Homogenization.

    Firouzeh, N 2004, ‘Globalisation and Homogenisation of Culture: The Role of Mass Medias in Developing Countries’, Human Ecology Special Issue, no. 12, viewed 8 August 2018, <https://www.researchgate.net/publication/265025179_Globalisation_and_Homogenisation_of_Culture_The_Role_of_Mass_Medias_in_Developing_Countries >. This academic source relates to the topic of Globalisation and Cultural imperialism by addressing the potential role mass media has in facilitating the homogenisation of culture. It discusses the danger this could have on the culture of developing countries. Through television and the establishment of information and communication technology the ability to spread materialistic and consumerist culture is possible due to the westernisation of mass medias.  The author refers to David Riesmann ‘The Lonely Crowd’ which outlines medias ability to curate an…

    Comments Off on Cultural Imperialism and Homogenization.
  • BCM 112

    Framing culture over social media.

    Framing is defined as the packaging of information in a way that dictates how the content is interpreted. This is achieved by either creating new information or by manipulating an existing view and/or stereotype. From a political organizational stance, framing can be an incredibly effective tool for manifesting one’s perception or understanding of another. However, to put this in perspective often we all frame something to express a desired idea or perception towards our audience, by this I’m referring to our online identity. As we now, its common practice to frame something using social media. By displaying who we interact with, how we interact with others, and the interests we…

    Comments Off on Framing culture over social media.
  • BCM 112

    The Never Ending Story of Social Media

    In the lecture, this week we looked at media technologies, in the form of social media platforms. These days, we find it difficult to detach ourselves from our devices because of them.  The internet today is saturated with various social media platforms. However, to begin with there were only two, Facebook and Myspace. Thanks to rapid and frequent updates, Facebook were able to develop a more user-friendly experience. And so, they maintained and quickly increased in popularity over Myspace. Through frequent updating, social media creators aim to maintain a sufficient service for their users. By ensuring the platform runs smoothly, and successful integrates with the upcoming trends and desires of…

    Comments Off on The Never Ending Story of Social Media
  • BCM 113

    Sources & Confidentiality: The ABC Cabinet File’s impact on the future of journalism (Ethics Explainer).

    For journalists, sources of information are vital to the media’s functioning (Butler & Rodrick, p. 461). Often informants provide journalists with key details on various stories. However, there are some circumstances where informants wish to maintain a level of anonymity (i.e. whistle blowers), due to the controversial or shocking nature of the information they possessed and the consequences that might arise from communicating it. This refers to the idea of confidentiality, an ethical dilemma that journalists often must deal with. The MEAA code of ethics states that journalists must respect confidences that were accepted, under any circumstances. So, what protection is there for journalists that wish to maintain the confidentiality of…

    Comments Off on Sources & Confidentiality: The ABC Cabinet File’s impact on the future of journalism (Ethics Explainer).
  • BCM 112

    Transmedia Storytelling: The Future for Fiction.

    If a form of content is good enough, it will eventually receive the attention it deserves. However, any amateur could produce content designed to be systemically scattered over multiple distribution channels or mediums with the objective to engage with audiences at various points of interest. This process is known as ‘Transmedia Storytelling’. It aims to create a coordinated and unified experience for audience members by creating a world across multiple mediums (TV shows and film, comics and graphic novels, video games, and even stage productions). When l was thinking of an example to demonstrate the success of this process, I thought of Star Wars. However, its only recently been successful…

    Comments Off on Transmedia Storytelling: The Future for Fiction.